Introduction to Visual EffectsIntroduction to Visual Effects


This course introduces the essential techniques and workflow for the creation of visual effects, it covers the key aspects in the design and workflow of a live action visual effects scene.

  • Capturing the footage and survey data.
  • Match-move, Camera tracking and built the layout of the scene
  • Asset modeling and texturing
  • Integrate the asset on the footage
  • Look development and lighting
  • Rendering Asset in AOV passes
  • Sky Replacement and Paint enhancements in the plate
  • Optical effects and final color grade

Course syllabus

Module 01

Image Capture
Survey Data ( 360 Panorama )

Module 02

Camera Tracking & Match-move

Module 03

Modeling, UV mapping
Texture, Shading and Materials

Module 04

Look Development
Lighting and Render

Module 05

Plate preparation
Sky replacement
Paint and rotoscoping


Module 06

Integration and Compositing AOVs
Optical Effects
Color Grading

Topics Covered

  • Image Capture
  • Tracking & Match-move
  • Poly Modeling
  • Texturing
  • Scene setup
  • Look Development
  • Lighting Rendering
  • Multi-layer Compositing
  • Compositing Setup
  • Camera Effects


Adobe Photoshop
Autodesk Maya
The Foundry Nuke
V Ray for Nuke
Substance Painter



Manuel Llamas

Visual Effects Artist & Photographer, with 15+ years of experience working as a Digital Compositor in high-end projects for the film, animation, and advertising industries worldwide.

Currently working remotely for worldwide studios, and living in South East Asia.